The Cree have powerful trade routes and good general city development. Rise and Fall Expansion. Their kit fits together like a jigsaw puzzle, each piece matching together perfectly. As an example, Stirrups now takes longer to research. Capturing cities from civs with housing-granting unique improvements (e. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. As a personal preference, I like civs to have notable and distinct - though not overpowered - bonuses. we all understand. SUBSCRIBE for F. Zigzagzigal's Guides - Byzantium (GS) By Zigzagzigal. [Suggestion] Feldip Hills Expansion. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. The 19 October Autumn Patch has made the following change to this guide: - The new Religious Unity founder belief may help Sumeria to secure more city-state allies. 153 ratings. The Celts have a strong early-game; they're usually the first to a Pantheon. Pre-Rise and Fall content packs. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guide to Arabia (BNW) By Zigzagzigal. Zigzagzigal • 5 yr. Improved terrain shading layer so the coastline (and particularly around the rivers) looks neater. The Cree have powerful trade routes and good general city development. The main changes for the Aztecs in Gathering Storm are: The addition of Canal and Dam districts adds more things Aztec Builders can rush. Zigzagzigal's Guide to Austria (BNW) By Zigzagzigal. This guide goes into plenty of detail about Byzantine (Byzantine as in of Byzantium, not as in excessively complicated. Start bias: Coast. Summary of key strengths. Scotland is best at scientific victories. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Introduction. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Zigzagzigal [author] Jul 27, 2017 @ 1:11pm. but he places way too much importance on a civ's unique aspects, even if theyre basically worthless, like in his civ 5 sweden guide he had this huge section on caroleans when really caroleans arent that much better than just generic. Back to Game mode (Civ6) Monopolies and Corporations is the sixth game mode in Civilization VI, introduced in the Vietnam & Kublai Khan Pack. 1810 – c. Sacrificial Captives: Gain culture for the empire from each enemy unit killed. The Cree's civilization ability is Nîhithaw, which provides them with +1 Trade Route capacity and a free Trader after researching Pottery and gives them control of any unclaimed tiles within 3 tiles of. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. Zigzagzigal's Guides - Korea (R&F) by Zigzagzigal. Here, I detail Cree strategies and counter-strategies. Rise and Fall Expansion. (examples include Cree, Egypt, Nubia. While having no bonus to acquiring a religion, Gandhi is excellent in generating faith as long as peace is kept. Cree - Fairly straightforward bonuses, but lack of clear victory route; Macedon* - Very strong synergy between war-focused uniques but may be overwhelming for new players; Scythia - Heavy early war focus may be overwhelming for new players; Sumeria - Huge number of early uniques adds a lot of complexity to the crucial first few turns The Zigzagzigal Cree guide has a detailed write-up on how to use Okitcitaws for early war, with the Recon policy and a combination of warring with city states and setting aside goody huts and impassible natural wonders with adjacent yields (which you can detect before discovering them, by looking at the yields). It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. They are led by Wilfrid Laurier, under whom their default colors are white and red. Civilization 6 is a massive game with dozens upon dozens of unique factions the player can control. Byzantium's strength is in its flexibility, being able to use their unique ability to fit the game's situation. Zigzagzigal's Guide to Indonesia (BNW) By Zigzagzigal. Tile yields from Natural Wonders are doubled (This includes Culture, Faith, Food, Gold, Production, Science, and Happiness) Note that. 2. Zigzagzigal's Guides - Khmer (GS) by Zigzagzigal. Matthias Corvinus (Hungary) Hungary is an amazing civ and is probably the best in the A-tier. Zigzagzigal's Guides - Mali (GS) + Cree (GS) + Khmer (GS) For those new to Civ 6, welcome! I make guides for specific civs in the game, outlining strategies and the fun. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. This guide goes into plenty of detail about Ottoman strategies, uniques and how to play against them. 2. Back to Civilizations (Civ6) The Canadian people represent a civilization in Civilization VI: Gathering Storm. But the abilities around levying units are far and away the best ability on their list. Duel-sized maps now have two continents by default, up from one. Babylon is best at domination victories. . Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guide to the Huns (BNW) By Zigzagzigal. Kongo forgoes Holy Sites and the possibility of religious victory in order to become a wealthy cultural behemoth with huge cities. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Their. Siam is an unusual Civ - it gets more out of City-State diplomacy but no advantages in gaining influence. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Award. Favorite. 28 ratings. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Despite being the most straightforward of the Gathering Storm civs, there's still plenty of depth. This guide goes into plenty of detail about Siamese strategies, uniques and how to play against them. Here, I detail Cree strategies and counter-strategies. Here, I detail Cree strategies and counter-strategies. They are available with the Khmer and Indonesia Civilization & Scenario Pack, which was released on October 19, 2017. Knowing when theyre gonna finish is. It is the sixth main installment in the Civilization franchise and it was released worldwide on October 21, 2016. Rise and Fall Expansion. Given that the Chariot Archer is quite strong (stronger than Saka. Zigzagzigal [author] Jul 27, 2017 @ 1:11pm. #1. . Zigzagzigal's Guide to Babylon (BNW) by Zigzagzigal. Civ guide series by Zigzagzigal Complete guide series. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 •. That makes boosting your Minas Geraes production speed even easier. When you and an ally are both at war with the same civ, gain +0. Pantheons. They are led by Pericles, under whom their colors are light blue and white; and Gorgo, under whom their colors are dark red and light blue. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. 3. Wrap yourself in a Khadi (bed linen will do. Rise and Fall Expansion. In this game of Civ 6, we’ll be playing as Korea in our latest Civilization VI A to Z challenge. 28 ratings. Back to Game mode (Civ6) Secret Societies is the second game mode in Civilization VI, introduced in the Ethiopia Pack. 213 ratings. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • Additional comment actions The alternative bonus is still derivative (trade route bonuses have been done to death) but at least it's a bit more distinct than the current one -. With huge strength bonuses, a cheap army and the ability to hold conquests better than most civs, the Zulus are incredibly effective at the domination game. The changes to walls makes them much more viable, and the patch also nerfed Siege. And with our Civ 6 Tier List, we’re going to divide each of the game’s 53 different civilizations into five tiers. Terminology used in this guide and not in-game is explained here. Zigzagzigal [author] Aug 7, 2017 @ 2:41am. But add the +5 strength from Comandante Generals, the bonus strength from certain retired ones, and the massive strength. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Following this guide requires the Gathering Storm expansion. The Cree’s trade-focused bonuses seem good on the surface. A military civilization that doesn't need the tech edge. I think that was a bigger deal then just merely being weak. Terminology used in this guide and not in-game is explained here. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Reorganised Oo'glog to put more breathing space between buildings and facilities, making it a little closer to the RS2-era version. First, the gold bonus and the unique unit. The Shoshone come with one of the game's strongest starts and an unrivalled ability to grab land. Zigzagzigal's Guides - Mapuche (GS) By Zigzagzigal. It cannot be built on Snow or Snow Hills, and. Free Imperial Cities. Award. It keeps things fresh an interesting, and I usually end up learning new things about that civilization and leader on the side. Pitikwahanapiwiyin (Poundmaker), Cree chief (born circa 1842 in central SK; died 4 July 1886 in Blackfoot Crossing, AB). Zigzagzigal [author] Apr 27, 2021 @ 5:30pm. All wall types have also been buffed to offer more outer defences. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. The Maya are best at scientific victories. Gaul overwhelms enemies with sheer numbers of units and can work their way through civics quickly as they train them up. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. at least the civ 5 ones maybe a little better with civ 6. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. But their real bonus is the +1 movement point. The Huns fight and win very early on, and are great fun to play. This guide goes into plenty of detail about Byzantine (Byzantine as in of Byzantium, not as in excessively complicated) strategies. It’s basically out of the question to get Ambush. While Rise and Fall has hurt Germany slightly with its stricter requirements for City State bonuses and trade routes, they remain able to do well on even the worst of starts. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. This change was applied to all applicable versions, unlike Gathering Storm's buff to the Tsikhe building. 127. One, I reconsidered the complexity of. Zigzagzigal I've strayed away from that for the same reason I don't cover scenarios - writing the core guides takes a lot of time as it is. 52 ratings. Business, Economics, and Finance. 143 ratings. It’s not a bad thing to restart the game because of a shitty location, that can sometimes happen. Introduction. Some of the best examples include the Cree, Egypt, Nubia and Sumeria. . I felt like making a list of some the most overpowered strategies and game setting combinations in Civ 6. Following this guide requires the Gathering Storm expansion. Here, I detail Cree strategies and counter-strategies. Following this guide requires the Gathering Storm expansion. The sea is where we live, where we work, where we. Maori Warrior: Replaces Warrior Available right from the get go as your starting unit, the Maori Warrior is identical to the warrior in almost every way - it. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Here, I detail strategies and counter-strategies for Byzantium. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Zigzagzigal's Guide to Greece (BNW) By Zigzagzigal. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. Introduction. As the guy who spent far too much time making guides for Civ 5, I thought I'd give it a shot in Civ 6 with this guide to Greece . Here, I detail Cree strategies and counter-strategies. Here, I detail Dutch strategies and counter-strategies. Byzantium is the opposite. It makes for a civ that's unique, powerful, and fun, even if they are admittedly pretty inflexible as a result. Early on, clearing Barbarian encampments near your land is a great way of gaining era score. This guide goes into plenty of detail about Shoshone strategies, uniques and how to play against them. The Netherlands is a moderately flexible civ that benefits from rivers, lakes and seas alike. Per page: 9 18 30. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Removed Nightmare Zone from Yanille and added dock in accordance with the map Acheron: The Frozen Isle. This impressive collection of guides contains strategy for every leader/civ, glossary of terms, victory skew, and instructions to help you understand it all. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. . Увійти Крамниця Домівка Черга знахідок Бажане Крамниця жетонів Новини СтатистикаBack to Civilizations (Civ6) The Greek people represent a civilization in Civilization VI. You won't find discussion of tier lists or metas in the guides, but rather ideas for how you can make the most of any civ. 3. Powers shift endlessly; old alliances, new betrayals and futile diplomacy. Honestly, it would make navigation of the guides easier. Увійти Крамниця Домівка Черга знахідок Бажане Крамниця жетонів Новини СтатистикаBack to Civilizations (Civ6) The Greek people represent a civilization in Civilization VI. Pîhtokahanapiwiyin (1842 – 4 July 1886), better known as Poundmaker, was a Plains Cree chief, known for his steadfast defense of his people's interests in their negotiations with the government of Canada, and his fostering of peace between the Cree and the Canadian government. By Zigzagzigal. Each city can build one more district than the Population limit would allow. Rome is a civ that matures quickly - the civ ability, Trajan's ability, the early-arriving Roman Fort and the Bath UD all help Rome to achieve things that would take longer for most. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Introduction. The Cree have powerful trade routes and good general city development. Gorgo's new strength bonus is decent, but not overwhelming, and has some interesting trade-offs. This guide goes into plenty of detail about Russian strategies, uniques and. Hello everyone. For those who aren't familiar with my past guides, here's one from Civ 5 as an example. Sid Meier's Civilization VI - Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game. Back to Civilizations (Civ6) The Canadian people represent a civilization in Civilization VI: Gathering Storm. Zigzagzigal's Guides - Zulus (R&F) By Zigzagzigal. This guide goes into plenty of detail about Ethiopian strategies, uniques and how to play against them. Here, I detail Cree strategies and counter-strategies. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. A very straightforward scientific civ, Korea makes a great introduction to Rise and Fall's mechanics. Here, I detail Korean strategies and counter-strategies. Zigzagzigal's Guides - Georgia (GS) By Zigzagzigal. Start Bias. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. I know about Zigzagzigal's. Polynesia is Civilization 5's premier coastal cultural Civ. Following is the summary from the vanilla Russia section, edited to account for some Rise and Fall changes. The changes to walls makes them much more viable, and the patch also nerfed Siege. Back to Civilizations (Civ6) The Cree people represent a civilization in Civilization VI: Rise and Fall. On a subpar tile: grassland is 2f, plains is 1f 1p, but sea is 1f 1g. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. I was wondering if any of you know about a comprehensive general strategy guide for Civ6 updated to Gathering Storm. Unlikely to suffer strategic resource penalties in the first half of the game. This is some good work on the designer's part. . Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Units within two tiles of a Moai also gain a 10% combat strength bonus. Siam is an unusual Civ - it gets more out of City-State diplomacy but no advantages in gaining influence. Become a supporter of Zigzagzigal today! ️ Ko-fi lets you support the creators you love with no fees on donations. This guide goes into plenty of detail about Hunnic strategies, uniques and how to play against them. Every civ has interesting lesser-known tricks and features. With bonuses to production and strategic resources, it can raise huge armies to overwhelm opponents. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. - Trade routes now spread religious pressure, so England is no longer a joke option for religious games. r/2007scape Jan 9, 2022. What the Cree lack in a victory route focus they make up for with exceptional exploration potential, gold and city development. Terminology used in this guide and not in-game is explained here. The Maya work best settling all their cities within six tiles of the capital. Civ 6 Greek Strategies. This impressive collection of guides contains. Yensil Feb 26, 2019 @ 2:39pm. Spain (Isabella I of Castile) Unique Ability: Seven Cities of Gold: Receive 100 when discovering a Natural Wonder (500 if you are the first to discover it) . 41 ratings. This guide explains the basics of each civ in the game, including: The civ's icon. Following this guide requires the Gathering Storm expansion. ago. Back to Civilizations (Civ6) The Scythian people represent a civilization in Civilization VI. Here, I detail Dutch strategies and counter-strategies. Zigzagzigal Civ 6 is a turn-based strategy video game developed by Firaxis Games and published by 2K Games. Austria's ability to purchase City-States makes them excellent at suddenly creating footholds in new lands, but that's not all this Civ can do. Here, I detail Gallic strategies and counter-strategies. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each. He leads the Cree in Civilization VI: Rise and Fall . Indonesia can support a vast empire, colonising and conquering new lands. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Pre-Rise and Fall content packs. Are you THE Zigzagzigal who wrote guides for every single civilization in Civ 5. Some notable changes to Japan since a few patches ago and Rise and Fall's release include: The cost of Samurai has been cut from 180 production/720 gold/360 faith to 160/640/320. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Korea's ability to acquire science is rivalled only by Babylon, while its unconventional midgame unique units make the game all the more interesting. With two promotions (Thrust and Schiltron), Caroleans will reverse their. One thing this allows Georgia to do is place cities more aggressively, knowing they. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) By Zigzagzigal. 101 ratings. g. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. The Koreans' civilization ability is Three Kingdoms, which increases the Science yield of Mines and the Food yield of Farms. . This guide. Total commercial space will increase to at least 1,860sqm as required by Council amendments. . Basically, I go through all the uniques of a Civ in detail and try to string together a good strategy. Sid Meier’s Civilization VI – Zigzagzigal’s Guides – Mapuche (GS) 36 - gameplaylists. Zigzagzigal [author] Aug 2, 2017 @ 3:07pm Yeah, the patch has been good balance-wise. Spaceports cost a fixed total of 1800 production. Zigzagzigal's Guide to the Ottomans (BNW) By Zigzagzigal. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. We're up to 3 food, 1 production, 1 gold and 1 housing. . You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. I love Zigzagzigal's guides. Russia, Spain, the Netherlands, the Cree and Mongolia) The Pairidaeza is basically an improved version of France's Chateau. Georgia can push for continuous Golden Ages while tying religion and city-state diplomacy together. Portugal's Civ 6 design is a great refinement on the similar gameplay of Civ 5. Zigzagzigal's Guide to Morocco (BNW) By Zigzagzigal. It is a tile improvement unlocked with Craftsmanship, grants +1 Culture and +1 Faith, and gives +2 Appeal to adjacent tiles. เข้าสู่ระบบ ร้านค้าGermany (Barbarossa) 93/100. Guide updated to the new patch, though because I'm going through these guides relatively quickly, I might have missed some things here and there. 208 ratings. 117 ratings. . +2 faith adjacency from rivers can make some amazing Holy Site yields, +1 faith from Holy Site-adjacent farms is a reasonable boost, and +1 faith per population in cities with Aqueducts can make some enormous faith bonuses later on. This guide goes into plenty of detail about Assyrian strategies, uniques and how to. Award. Personally, I found having a small stockpile wasn't. Here, I detail Brazilian strategies and counter-strategies. Maybe using a score-out-of-10 system, like Zigzagzigal did in his Civ V guides. That's pretty straightforward, Inca can work. Zigzagzigal's Guide to the Zulus (BNW) By Zigzagzigal. This gives me a time period to cover comparable to EU4, and a more interesting starting situation. Problem is, there seems to be no unifying theme. Here, I detail Mongolian strategies and counter-strategies - for both Khans. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Award. 114 ratings. 187 ratings. Introduction. nayaung95. No other Civilization focuses so much on a single unit. . The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. Mountain tiles provide +1 Food for each adjacent Terrace Farm. Terminology used in this guide and not in-game is explained here. Rise and Fall Expansion. I was wondering if any of you know about a comprehensive general strategy guide for Civ6 updated to Gathering Storm. The Scythians' civilization ability is People of. Zigzagzigal • 5 yr. Every civ discovered is +1 era score. Matthias Corvinus (Hungary) Hungary is an amazing civ and is probably the best in the A-tier. ago. Zigzagzigal's Guide to the Mayans (BNW) By Zigzagzigal. Egypt's civ ability is certainly the core of the civ and the unique you should be mainly building strategies around, but you have to remember not to be carried away with wonder construction. Babylon is a tough civ to master due to their unorthodox civ ability. Here, I detail Cree strategies and counter-strategies. Zigzagzigal's Guides - Netherlands (GS) By Zigzagzigal. Michel and St. Pre-Rise and Fall content packs. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Babylon is one of the game's hardest nations to face, having strengths in both defence and science, and is a good introductory Civ for scientific victories. Zigzagzigal's Guides - Netherlands (R&F) By Zigzagzigal. 3. . First 3 were total disasters before I figured out how to play them. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (R&F) By Zigzagzigal. 3. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Here, I detail Cree strategies and counter-strategies. Alliances, rewards - Cree: Favourable Terms (Shared visibility with any alliance) Amenities - Brazil : Street Carnival (Amenities) or India : Satyagraha (Extra war. . Zigzagzigal GS unit upgrade cost = 2x production difference + 10 • Additional comment actions This makes me think it might be better to reintroduce Civ 4's "state religion" mechanic, where every civ has a choice of what is considered their main religion, and that religion spreads a bit faster within their borders/ Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Pre-Rise and Fall content packs. They are led by Jayavarman VII, under whom their default colors are dark magenta and orange. This guide goes into plenty of detail about Roman strategies, uniques and how to play against them. . It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Zigzagzigal's Guide to China (BNW) By Zigzagzigal. In order to get the most out of Scotland's civ ability, you need to have as many ecstatic cities as possible. Hello everyone. Following this guide requires the Gathering Storm expansion. Nader Shah's Leader Ability: Sword of Persia. By Zigzagzigal. 8:1. 135 ratings. I know about Zigzagzigal's guides on Steam, but I'm looking for something less specific, strategy tips and tricks I can apply to games I play with any leader. Award. So, let's make a quick rebalance for the civ ability and Mvemba a Nzinga!Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. From that the Indonesians can create more faith than pretty much anyone else. 143 ratings. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. By Zigzagzigal. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Every civ has interesting lesser-known tricks and features. Following this guide requires the Gathering Storm expansion. Kampungs start by adding +1 production and +1 housing. Zigzagzigal's Guide to Arabia (BNW) By Zigzagzigal. Zigzagzigal's Guides - Kongo (Vanilla) By Zigzagzigal. Germany. Award. Zigzagzigal has been making guides that are as comprehensive as his username is difficult to say the first time. The Netherlands is a moderately flexible civ that benefits from rivers, lakes and seas alike. On larger map sizes, science can work, relying on the Kilwa Kisiwani wonder to counteract Babylon's empire-wide science penalty. Kudos to you. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The Cree have powerful trade routes and good general city development. New Frontier content packs. China needs only 5 turns to get the technology now, while the competing civ needs 6. Award. Pre-Rise and Fall content packs. It's the longest individual civ guide I've ever made partially due to the uniqueness of Eleanor's leader ability, and partially due to the fact it was already long in its Rise and Fall guise. Every civ has interesting lesser-known tricks and features.